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Devlog
Weekly Devlog #6
March 23, 2026
by
DavidG
Devlog #5 – Preparing for Final Presentation As we approach our final presentation, our team is shifting focus toward polishing the game and preparing for our showcase at Behaviour Interactive . Thi...
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Weekly Devlog #5
March 17, 2026
by
DavidG
1
Devlog – Beta Release Our Beta build is now complete, marking a major milestone in development. Compared to our Alpha, this version focuses heavily on polish, clarity, and game feel, while building...
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Weekly Devlog #4
March 10, 2026
by
DavidG
Devlog #4 – Alpha Playtest Feedback After releasing our Alpha build, we ran several playtests with classmates, developers, and members of the game design community. The goal of these sessions was to...
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Weekly Devlog #3
March 10, 2026
by
DavidG
Devlog #3 – Alpha Release We’re excited to share that the Alpha build of our game is now complete. This marks the first fully playable version where the overall structure of the game and its main...
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Weekly Devlog #2
March 10, 2026
by
DavidG
Devlog #2 – Planning for Alpha This week, our team focused on planning for the next major milestones: the Game Design Document and our upcoming Alpha Presentation . A big part of the meeting was spe...
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Weekly Devlog #1
March 10, 2026
by
DavidG
Devlog #1 – Prototype Planning & Team Progress This week we met to reflect on our pitch presentation and plan the next steps toward our Proof of Concept and upcoming Game Design Presentation . One o...
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